Albany Cavalcade II from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
It's an Add-On vehicle. It means it doesn't replace anything by default.
If you're a SAMP player you should replace Landstalker.
Features:
- Optimized model and textures.
- Works in SAMP.
- GTA SA numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Custom handling.
- Damaged parts with GTA V scratches.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, fog lights, brake hubs, steering wheel).
Add vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd if ImVehFt is not installed.
- Realistic enviroment reflection.
Add the reflection textures in vehicle.txd from "Alternative Textures" folder if you use GFXHack.
Credits:
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters
Settings:
If you decided to replace Landstalker:
All files can be opened with Notepad
Vehicles.ide settings (...GTA San Andreas\data). Replace the default line with this one:
400, landstal, landstal, car, LANDSTAL, LANDSTK, null, richfamily, 5, 0, 0, -1, 0.768, 0.768, 0
Handling.cfg settings (...GTA San Andreas\data). Replace the default line with this one:
LANDSTAL 2300.0 5100.0 2.1 0.0 0.0 -0.3 85 0.69 0.79 0.5 5 172.0 36.2 130.0 4 P 2.7 0.5 0 32.0 0.6 0.4 0.0 0.01 -0.171 0.5 0.1 0.12 0.23 60000 00112020 00500002 0 1 0
Carmods.dat settings (...GTA San Andreas\data). Replace the default line with this one:
landstal, bnt_b_sc_m, bnt_b_sc_l, bntl_b_ov, exh_b_ts, exh_b_l, lgt_b_sspt, lgt_b_rspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bbr_l, spl_b_bar_l, spl_b_bbr_m, wg_l_b_ssk
Carcols.dat settings (...GTA San Andreas\data). Remove the default line and add this line in car4 section:
landstal, 15,0,25,25, 18,0,25,25, 23,0,25,25, 110,0,25,25, 118,0,25,25, 125,0,25,25, 0,0,25,25, 36,0,25,25
Add the next line in vehicles.fxt (...GTA San Andreas\CLEO\CLEO_TEXT; create the file if there's no such file):
LANDSTK Albany Cavalcade II
If you decided to install the mod as an Add-On:
All files can be opened with Notepad. The mod uses ID 667. Make sure it's free otherwise you have to change it to a free one.
You will need Fastman Limit Adjuster to add a new vehicle.
Tutorials explaining how to add new vehicles can be found here and here.
Add the next line in vehicles.ide (GTA San Andreas\data):
667, cavcade, cavcade, car, CAVCADE, CAVCADE, null, richfamily, 5, 0, 0, -1, 0.768, 0.768, 0
Add the next line in handling.cfg (...GTA San Andreas\data):
CAVCADE 2300.0 5100.0 2.1 0.0 0.0 -0.3 85 0.69 0.79 0.5 5 172.0 36.2 130.0 4 P 2.7 0.5 0 32.0 0.6 0.4 0.0 0.01 -0.171 0.5 0.1 0.12 0.23 60000 00112020 00500002 0 1 0
Add the next line in car4 section of the carcols.dat file (...GTA San Andreas\data):
cavcade, 15,0,25,25, 18,0,25,25, 23,0,25,25, 110,0,25,25, 118,0,25,25, 125,0,25,25, 0,0,25,25, 36,0,25,25
Add the next line in carmods.dat (...GTA San Andreas\data):
cavcade, bnt_b_sc_m, bnt_b_sc_l, bntl_b_ov, exh_b_ts, exh_b_l, lgt_b_sspt, lgt_b_rspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bbr_l, spl_b_bar_l, spl_b_bbr_m, wg_l_b_ssk
Open cargrp.dat (...GTA San Andreas\data) and add cavcade in the following lines (there will be a list of vehicles instead of the 3 dots):
... # POPCYCLE_GROUP_CASUAL_RICH
... # POPCYCLE_GROUP_CASUAL_AVERAGE
Add the next line in gtasa_vehicleAudioSettings.cfg (...GTA San Andreas\data):
cavcade 0 99 98 0 0.78 1.0 7 0.9 2 0 8 0 0 0.0
Add the next line in vehicles.fxt (...GTA San Andreas\CLEO\CLEO_TEXT; create the file if there's no such file):
CAVCADE Albany Cavalcade II